exports('GetTrevorsTrailerObject', function() return TrevorsTrailer end) TrevorsTrailer = { interiorId = 2562, Interior = { tidy = "trevorstrailertidy", trash = "TrevorsTrailerTrash", Set = function(interior) TrevorsTrailer.Interior.Clear() EnableIpl(interior, true) end, Clear = function() EnableIpl({TrevorsTrailer.Interior.tidy, TrevorsTrailer.Interior.trash}, false) end }, Details = { copHelmet = "V_26_Trevor_Helmet3", -- Cop helmet in the closet briefcase = "V_24_Trevor_Briefcase3", -- Briefcase in the main room michaelStuff = "V_26_Michael_Stay3", -- Michael's suit hanging on the window Enable = function (details, state, refresh) SetIplPropState(TrevorsTrailer.interiorId, details, state, refresh) end }, LoadDefault = function() TrevorsTrailer.Interior.Set(TrevorsTrailer.Interior.trash) TrevorsTrailer.Details.Enable(TrevorsTrailer.Details.copHelmet, false, false) TrevorsTrailer.Details.Enable(TrevorsTrailer.Details.briefcase, false, false) TrevorsTrailer.Details.Enable(TrevorsTrailer.Details.michaelStuff, false, false) RefreshInterior(TrevorsTrailer.interiorId) end }