local recoils = { -- Melee -- [-1834847097] = 0.3, --['weapon_dagger'] -- [-1786099057] = 0.3, --['weapon_bat'] -- [-102323637] = 0.3, --['weapon_bottle'] -- [2067956739] = 0.3, --['weapon_crowbar'] -- [-1951375401] = 0.3, --['weapon_flashlight'] -- [1141786504] = 0.3, --['weapon_golfclub'] -- [1317494643] = 0.3, --['weapon_hammer'] -- [-102973651] = 0.3, --['weapon_hatchet'] -- [-656458692] = 0.3, --['weapon_knuckle'] -- [-1716189206] = 0.3, --['weapon_knife'] -- [-581044007] = 0.3, --['weapon_machete'] -- [-538741184] = 0.3, --['weapon_switchblade'] -- [1737195953] = 0.3, --['weapon_nightstick'] -- [419712736] = 0.3, --['weapon_wrench'] -- [-853065399] = 0.3, --['weapon_battleaxe'] -- [-1810795771] = 0.3, --['weapon_poolcue'] -- [-2000187721] = 0.0, --['weapon_briefcase'] -- [28811031] = 0.0, --['weapon_briefcase_02'] -- [-499989876] = 0.0, --['weapon_garbagebag'] -- [-800287667] = 0.0, --['weapon_handcuffs'] -- [1309015656] = 0.0, --['weapon_bread'] -- [940833800] = 0.3, --['weapon_stone_hatchet'] -- Handguns [453432689] = 0.3, --['weapon_pistol'] [-1075685676] = 0.5, --['weapon_pistol_mk2'] [1593441988] = 0.2, --['weapon_combatpistol'] [584646201] = 0.3, --['weapon_appistol'] [911657153] = 0.1, --['weapon_stungun'] [-1716589765] = 0.6, --['weapon_pistol50'] [-1076751822] = 0.2, --['weapon_snspistol'] [-771403250] = 0.5, --['weapon_heavypistol'] [137902532] = 0.4, --['weapon_vintagepistol'] [1198879012] = 0.9, --['weapon_flaregun'] [-598887786] = 0.9, --['weapon_marksmanpistol'] [-1045183535] = 0.6, --['weapon_revolver'] [-879347409] = 0.6, --['weapon_revolver_mk2'] [-1746263880] = 0.3, --['weapon_doubleaction'] [-2009644972] = 0.3, --['weapon_snspistol_mk2'] [-1355376991] = 0.3, --['weapon_raypistol'] [727643628] = 0.3, --['weapon_ceramicpistol'] [-1853920116] = 0.3, --['weapon_navyrevolver'] [1470379660] = 0.3, --['weapon_gadgetpistol'] -- Submachine Guns [324215364] = 0.5, --['weapon_microsmg'] [736523883] = 0.4, --['weapon_smg'] [2024373456] = 0.1, --['weapon_smg_mk2'] [-270015777] = 0.1, --['weapon_assaultsmg'] [171789620] = 0.2, --['weapon_combatpdw'] [-619010992] = 0.3, --['weapon_machinepistol'] [-1121678507] = 0.1, --['weapon_minismg'] [1198256469] = 0.3, --['weapon_raycarbine'] -- Shotguns [487013001] = 0.4, --['weapon_pumpshotgun'] [2017895192] = 0.7, --['weapon_sawnoffshotgun'] [-494615257] = 0.4, --['weapon_assaultshotgun'] [-1654528753] = 0.2, --['weapon_bullpupshotgun'] [-1466123874] = 0.7, --['weapon_musket'] [984333226] = 0.2, --['weapon_heavyshotgun'] [-275439685] = 0.7, --['weapon_dbshotgun'] [317205821] = 0.2, --['weapon_autoshotgun'] [1432025498] = 0.4, --['weapon_pumpshotgun_mk2'] [94989220] = 0.0, --['weapon_combatshotgun'] -- Assault Rifles [-1074790547] = 0.5, --['weapon_assaultrifle'] [961495388] = 0.2, --['weapon_assaultrifle_mk2'] [-2084633992] = 0.3, --['weapon_carbinerifle'] [-86904375] = 0.1, --['weapon_carbinerifle_mk2'] [-1357824103] = 0.1, --['weapon_advancedrifle'] [-1063057011] = 0.2, --['weapon_specialcarbine'] [2132975508] = 0.2, --['weapon_bullpuprifle'] [1649403952] = 0.3, --['weapon_compactrifle'] [-1768145561] = 0.2, --['weapon_specialcarbine_mk2'] [-2066285827] = 0.2, --['weapon_bullpuprifle_mk2'] [-1658906650] = 0.0, --['weapon_militaryrifle'] -- Light Machine Guns [-1660422300] = 0.1, --['weapon_mg'] [2144741730] = 0.1, --['weapon_combatmg'] [1627465347] = 0.1, --['weapon_gusenberg'] [-608341376] = 0.1, --['weapon_combatmg_mk2'] -- Sniper Rifles [100416529] = 0.5, --['weapon_sniperrifle'] [205991906] = 0.7, --['weapon_heavysniper'] [-952879014] = 0.3, --['weapon_marksmanrifle'] [856002082] = 1.2, --['weapon_remotesniper'] [177293209] = 0.6, --['weapon_heavysniper_mk2'] [1785463520] = 0.3, --['weapon_marksmanrifle_mk2'] -- Heavy Weapons [-1312131151] = 0.0, --['weapon_rpg'] [-1568386805] = 1.0, --['weapon_grenadelauncher'] [1305664598] = 1.0, --['weapon_grenadelauncher_smoke'] [1119849093] = 0.1, --['weapon_minigun'] [2138347493] = 0.3, --['weapon_firework'] [1834241177] = 2.4, --['weapon_railgun'] [1672152130] = 0.0, --['weapon_hominglauncher'] [125959754] = 0.5, --['weapon_compactlauncher'] [-1238556825] = 0.3, --['weapon_rayminigun'] -- Throwables -- [-1813897027] = 0.3, --['weapon_grenade'] -- [-1600701090] = 0.3, --['weapon_bzgas'] -- [615608432] = 0.3, --['weapon_molotov'] -- [741814745] = 0.3, --['weapon_stickybomb'] -- [-1420407917] = 0.3, --['weapon_proxmine'] -- [126349499] = 0.3, --['weapon_snowball'] -- [-1169823560] = 0.3, --['weapon_pipebomb'] -- [600439132] = 0.3, --['weapon_ball'] -- [-37975472] = 0.3, --['weapon_smokegrenade'] -- [1233104067] = 0.3, --['weapon_flare'] -- Miscellaneous -- [883325847] = 0.3, --['weapon_petrolcan'] -- [101631238] = 0.3, --['weapon_fireextinguisher'] -- [-1168940174] = 0.3, --['weapon_hazardcan'] } CreateThread(function() while true do local ped = PlayerPedId() if IsPedShooting(ped) and not IsPedDoingDriveby(ped) then local _,wep = GetCurrentPedWeapon(ped) _,cAmmo = GetAmmoInClip(ped, wep) if recoils[wep] and recoils[wep] ~= 0 then tv = 0 if GetFollowPedCamViewMode() ~= 4 then repeat Wait(0) p = GetGameplayCamRelativePitch() SetGameplayCamRelativePitch(p+0.1, 0.2) tv = tv+0.1 until tv >= recoils[wep] else repeat Wait(0) p = GetGameplayCamRelativePitch() if recoils[wep] > 0.1 then SetGameplayCamRelativePitch(p+0.6, 1.2) tv = tv+0.6 else SetGameplayCamRelativePitch(p+0.016, 0.333) tv = tv+0.1 end until tv >= recoils[wep] end end end Wait(0) end end)