--[[ ["vehicleshots"] -> dispatchcodename that you pass with the event of AlertGunShot displayCode -> Code to be displayed on the blip message description -> Description of the blip message radius -> to draw a circle with radius around blip recipientList -> list of job names that can see the blip blipSprite -> blip sprite blipColour -> blip colour blipScale -> blip scale blipLength -> time in seconds at which the blip will fade down, lower the time, faster it will fade. Cannot be 0 ]]-- dispatchCodes = { ["vehicleshots"] = {displayCode = '10-13', description = "Shots Fired from Vehicle", radius = 0, recipientList = {'police'}, blipSprite = 119, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["sivildown"] = {displayCode = '10-13A', description = "Civilian Down", radius = 0, recipientList = {'ambulance'}, blipSprite = 480, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["shooting"] = {displayCode = '10-13', description ="Shots Fired", radius = 0, recipientList = {'police'}, blipSprite = 110, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["speeding"] = {displayCode = '10-13', description = "Speeding", radius = 0, recipientList = {'police'}, blipSprite = 326, blipColour = 84, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["chopcar"] = {displayCode = '10-50', description = "Chopped Car", radius = 0, recipientList = {'police'}, blipSprite = 326, blipColour = 84, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["banktruck"] = {displayCode = '10-10', description = "Bank Truck", radius = 0, recipientList = {'police'}, blipSprite = 326, blipColour = 84, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["fight"] = {displayCode = '10-10', description = "Fight In Progress", radius = 0, recipientList = {'police'}, blipSprite = 685, blipColour = 69, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["civdown"] = {displayCode = '10-69', description = "Civilan Down", radius = 0, recipientList = {'ambulance'}, blipSprite = 126, blipColour = 3, blipScale = 1.5, blipLength = 2, sound = "dispatch"}, ["911call"] = {displayCode = '911', description = "911 Call", radius = 0, recipientList = {'police'}, blipSprite = 480, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["311call"] = {displayCode = '911', description = "311 Call", radius = 0, recipientList = {'police', 'ambulance'}, blipSprite = 480, blipColour = 3, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["officerdown"] = {displayCode = '10-99', description = "Officer Down", radius = 15, recipientList = {'police'}, blipSprite = 526, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "panicbutton"}, ["emsdown"] = {displayCode = '10-99', description = "EMS Down", radius = 15, recipientList = {'police', 'ambulance'}, blipSprite = 526, blipColour = 3, blipScale = 1.5, blipLength = 2, sound = "panicbutton"}, ["storerobbery"] = {displayCode = '10-90', description = "Store Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 52, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["yazarkasa"] = {displayCode = '10-90', description = "Store Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 52, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["bankrobbery"] = {displayCode = '10-90', description = "Fleeca Bank Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 500, blipColour = 2, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["paletobankrobbery"] = {displayCode = '10-90', description = "Paleto Bank Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 500, blipColour = 12, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["pacificbankrobbery"] = {displayCode = '10-90', description = "Pacific Bank Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 500, blipColour = 5, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["prisonbreak"] = {displayCode = '10-90', description = "Prison Break In Progress", radius = 0, recipientList = {'police'}, blipSprite = 189, blipColour = 59, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["vangelicorobbery"] = {displayCode = '10-90', description = "Vangelico Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 434, blipColour = 5, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["houserobbery"] = {displayCode = '10-90', description = "House Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 40, blipColour = 5, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["suspicioushandoff"] = {displayCode = '10-60', description = "Suspicious Hand off", radius = 0, recipientList = {'police'}, blipSprite = 469, blipColour = 52, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, -- Rainmad Heists ["artgalleryrobbery"] = {displayCode = '10-90', description = "Art Gallery Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 269, blipColour = 59, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["humanelabsrobbery"] = {displayCode = '10-90', description = "Humane Labs Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 499, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["casino"] = {displayCode = '10-80', description = "Casino Robbery", radius = 0, recipientList = {'police'}, blipSprite = 499, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["trainrobbery"] = {displayCode = '10-90', description = "Train Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 667, blipColour = 78, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["vanrobbery"] = {displayCode = '10-90', description = "Security Van Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 67, blipColour = 59, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["undergroundrobbery"] = {displayCode = '10-90', description = "Underground Tunnels Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 486, blipColour = 59, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["drugboatrobbery"] = {displayCode = '10-31', description = "Suspicious Activity On Boat", radius = 0, recipientList = {'police'}, blipSprite = 427, blipColour = 26, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["unionrobbery"] = {displayCode = '10-90', description = "Union Depository Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 500, blipColour = 60, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["Hunting"] = {displayCode = '10-95', description = "Illegal Hunting In Progress", radius = 0, recipientList = {'police'}, blipSprite = 84, blipColour = 60, blipScale = 1.5, blipLength = 2, sound = "robberysound"}, ["carboosting"] = {displayCode = '10-50', description = "Car Boosting In Progress", radius = 0, recipientList = {'police'}, blipSprite = 595, blipColour = 60, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, ["atmrob"] = {displayCode = '10-90', description = "ATM Robbery In Progress", radius = 0, recipientList = {'police'}, blipSprite = 119, blipColour = 1, blipScale = 1.5, blipLength = 2, sound = "Lose_1st", sound2 = "GTAO_FM_Events_Soundset"}, }