RegisterServerEvent('qb-banking:server:Transfer') AddEventHandler('qb-banking:server:Transfer', function(target, account, amount, note, fSteamID) local src = source local Player = QBCore.Functions.GetPlayer(src) target = target ~= nil and tonumber(target) or nil if not target or target <= 0 or target == src then return end target = tonumber(target) amount = tonumber(amount) local targetPly = QBCore.Functions.GetPlayer(target) if not targetPly or targetPly == -1 then return end if (target == src) then return end if (not amount or amount <= 0) then return end if (account == "personal") then local balance = Player.PlayerData.money["bank"]--ply.getAccount("bank").money if amount > balance then return end Player.Functions.RemoveMoney('bank', amount) targetPly.Functions.AddMoney('bank', math.floor(amount)) TriggerEvent("qb-banking:server:AddToMoneyLog", src, "personal", -amount, "transfer", targetPly.PlayerData.charinfo.firstname, "Transfered $" .. format_int(amount) .. " to " .. targetPly.PlayerData.charinfo.firstname) TriggerEvent("qb-banking:server:AddToMoneyLog", targetPly.PlayerData.source, "personal", amount, "transfer", Player.PlayerData.charinfo.firstname, "Received $" .. format_int(amount) .. " from " ..Player.PlayerData.charinfo.firstname) end if (account == "business") then local job = Player.PlayerData.job if (not SimpleBanking.Config["business_ranks"][string.lower(job.grade.name)] and not SimpleBanking.Config["business_ranks_overrides"][string.lower(job.name)]) then return end local low = string.lower(job.name) local grade = string.lower(job.grade.name) if (SimpleBanking.Config["business_ranks_overrides"][low] and not SimpleBanking.Config["business_ranks_overrides"][low][grade]) then return end local result = exports["oxmysql"]:executeSync('SELECT * FROM society WHERE name= ?', {job.name}) local data = result[1] if data then local society = data.name TriggerEvent('qb-banking:society:server:WithdrawMoney', src, amount, society) Wait(50) targetPly.Functions.AddMoney('cash', amount) TriggerEvent("qb-banking:server:AddToMoneyLog", src, "personal", -amount, "transfer", targetPly.PlayerData.charinfo.firstname, "Transfered $" .. format_int(amount) .. " to " .. targetPly.PlayerData.charinfo.firstname .. " from " .. job.label .. "'s account") end end if (account == "organization") then local gang = Player.PlayerData.gang if (not SimpleBanking.Config["business_ranks"][string.lower(gang.grade.name)] and not SimpleBanking.Config["business_ranks_overrides"][string.lower(gang.name)]) then return end local low = string.lower(gang.name) local grade = string.lower(gang.grade.name) if (SimpleBanking.Config["business_ranks_overrides"][low] and not SimpleBanking.Config["business_ranks_overrides"][low][grade]) then return end local result = exports["oxmysql"]:executeSync('SELECT * FROM society WHERE name= ?', {gang.name}) local data = result[1] if data then local society = data.name TriggerEvent('qb-banking:society:server:WithdrawMoney', src, amount, society) Wait(50) targetPly.Functions.AddMoney('cash', amount) TriggerEvent("qb-banking:server:AddToMoneyLog", src, "personal", -amount, "transfer", targetPly.PlayerData.charinfo.firstname, "Transfered $" .. format_int(amount) .. " to " .. targetPly.PlayerData.charinfo.firstname .. " from " .. gang.label .. "'s account") end end end)