# Symbol Class `Napi::Symbol` inherits from class [`Napi::Name`][]. ## Methods ### Constructor Instantiates a new `Napi::Symbol` value. ```cpp Napi::Symbol::Symbol(); ``` Returns a new empty `Napi::Symbol`. ### New ```cpp Napi::Symbol::New(napi_env env, const std::string& description); Napi::Symbol::New(napi_env env, const char* description); Napi::Symbol::New(napi_env env, Napi::String description); Napi::Symbol::New(napi_env env, napi_value description); ``` - `[in] env`: The `napi_env` environment in which to construct the `Napi::Symbol` object. - `[in] value`: The C++ primitive which represents the description hint for the `Napi::Symbol`. `description` may be any of: - `std::string&` - UTF8 string description. - `const char*` - represents a UTF8 string description. - `String` - Node addon API String description. - `napi_value` - N-API `napi_value` description. If an error occurs, a `Napi::Error` will get thrown. If C++ exceptions are not being used, callers should check the result of `Napi::Env::IsExceptionPending` before attempting to use the returned value. ### Utf8Value ```cpp static Napi::Symbol Napi::Symbol::WellKnown(napi_env env, const std::string& name); ``` - `[in] env`: The `napi_env` environment in which to construct the `Napi::Symbol` object. - `[in] name`: The C++ string representing the `Napi::Symbol` to retrieve. Returns a `Napi::Symbol` representing a well-known `Symbol` from the `Symbol` registry. [`Napi::Name`]: ./name.md