/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @ref core /// @file glm/core/type_tvec3.inl /// @date 2008-08-22 / 2011-06-15 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// namespace glm{ namespace detail { template GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tvec3::size_type tvec3::length() const { return 3; } ////////////////////////////////////// // Accesses template GLM_FUNC_QUALIFIER typename tvec3::value_type & tvec3::operator[] ( size_type i ) { assert(i < this->length()); return (&x)[i]; } template GLM_FUNC_QUALIFIER typename tvec3::value_type const & tvec3::operator[] ( size_type i ) const { assert(i < this->length()); return (&x)[i]; } ////////////////////////////////////// // Implicit basic constructors template GLM_FUNC_QUALIFIER tvec3::tvec3() : x(value_type(0)), y(value_type(0)), z(value_type(0)) {} template GLM_FUNC_QUALIFIER tvec3::tvec3 ( ctor ) {} template GLM_FUNC_QUALIFIER tvec3::tvec3 ( tvec3 const & v ) : x(v.x), y(v.y), z(v.z) {} ////////////////////////////////////// // Explicit basic constructors template GLM_FUNC_QUALIFIER tvec3::tvec3 ( value_type const & s ) : x(s), y(s), z(s) {} template GLM_FUNC_QUALIFIER tvec3::tvec3 ( value_type const & s0, value_type const & s1, value_type const & s2 ) : x(s0), y(s1), z(s2) {} ////////////////////////////////////// // Swizzle constructors template GLM_FUNC_QUALIFIER tvec3::tvec3 ( tref3 const & r ) : x(r.x), y(r.y), z(r.z) {} template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( tref2 const & v, B const & s ) : x(value_type(v.x)), y(value_type(v.y)), z(value_type(s)) {} template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( A const & s, tref2 const & v ) : x(value_type(s)), y(value_type(v.x)), z(value_type(v.y)) {} ////////////////////////////////////// // Convertion scalar constructors template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( U const & s ) : x(value_type(s)), y(value_type(s)), z(value_type(s)) {} template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( A const & x, B const & y, C const & z ) : x(value_type(x)), y(value_type(y)), z(value_type(z)) {} ////////////////////////////////////// // Convertion vector constructors template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( tvec2 const & v, B const & s ) : x(value_type(v.x)), y(value_type(v.y)), z(value_type(s)) {} template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( A const & s, tvec2 const & v ) : x(value_type(s)), y(value_type(v.x)), z(value_type(v.y)) {} template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( tvec3 const & v ) : x(value_type(v.x)), y(value_type(v.y)), z(value_type(v.z)) {} template template GLM_FUNC_QUALIFIER tvec3::tvec3 ( tvec4 const & v ) : x(value_type(v.x)), y(value_type(v.y)), z(value_type(v.z)) {} ////////////////////////////////////// // Unary arithmetic operators template GLM_FUNC_QUALIFIER tvec3& tvec3::operator= ( tvec3 const & v ) { this->x = v.x; this->y = v.y; this->z = v.z; return *this; } template template GLM_FUNC_QUALIFIER tvec3& tvec3::operator= ( tvec3 const & v ) { this->x = T(v.x); this->y = T(v.y); this->z = T(v.z); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator+= ( U const & s ) { this->x += T(s); this->y += T(s); this->z += T(s); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator+= ( tvec3 const & v ) { this->x += T(v.x); this->y += T(v.y); this->z += T(v.z); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator-= ( U const & s ) { this->x -= T(s); this->y -= T(s); this->z -= T(s); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator-= ( tvec3 const & v ) { this->x -= T(v.x); this->y -= T(v.y); this->z -= T(v.z); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator*= ( U const & s ) { this->x *= T(s); this->y *= T(s); this->z *= T(s); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator*= ( tvec3 const & v ) { this->x *= T(v.x); this->y *= T(v.y); this->z *= T(v.z); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator/= ( U const & s ) { this->x /= T(s); this->y /= T(s); this->z /= T(s); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator/= ( tvec3 const & v ) { this->x /= T(v.x); this->y /= T(v.y); this->z /= T(v.z); return *this; } template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator++() { ++this->x; ++this->y; ++this->z; return *this; } template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator--() { --this->x; --this->y; --this->z; return *this; } ////////////////////////////////////// // Boolean operators template GLM_FUNC_QUALIFIER bool operator== ( tvec3 const & v1, tvec3 const & v2 ) { return (v1.x == v2.x) && (v1.y == v2.y) && (v1.z == v2.z); } template GLM_FUNC_QUALIFIER bool operator!= ( tvec3 const & v1, tvec3 const & v2 ) { return (v1.x != v2.x) || (v1.y != v2.y) || (v1.z != v2.z); } ////////////////////////////////////// // Unary bit operators template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator%= ( U const & s ) { this->x %= s; this->y %= s; this->z %= s; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator%= ( tvec3 const & v ) { this->x %= v.x; this->y %= v.y; this->z %= v.z; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator&= ( U const & s ) { this->x &= s; this->y &= s; this->z &= s; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator&= ( tvec3 const & v ) { this->x &= v.x; this->y &= v.y; this->z &= v.z; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator|= ( U const & s ) { this->x |= s; this->y |= s; this->z |= s; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator|= ( tvec3 const & v ) { this->x |= v.x; this->y |= v.y; this->z |= v.z; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator^= ( U const & s ) { this->x ^= s; this->y ^= s; this->z ^= s; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator^= ( tvec3 const & v ) { this->x ^= v.x; this->y ^= v.y; this->z ^= v.z; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator<<= ( U const & s ) { this->x <<= s; this->y <<= s; this->z <<= s; return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator<<= ( tvec3 const & v ) { this->x <<= T(v.x); this->y <<= T(v.y); this->z <<= T(v.z); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator>>= ( U const & s ) { this->x >>= T(s); this->y >>= T(s); this->z >>= T(s); return *this; } template template GLM_FUNC_QUALIFIER tvec3 & tvec3::operator>>= ( tvec3 const & v ) { this->x >>= T(v.x); this->y >>= T(v.y); this->z >>= T(v.z); return *this; } ////////////////////////////////////// // Swizzle operators template GLM_FUNC_QUALIFIER typename tvec3::value_type tvec3::swizzle ( comp x ) const { return (*this)[x]; } template GLM_FUNC_QUALIFIER tvec2 tvec3::swizzle ( comp x, comp y ) const { return tvec2( (*this)[x], (*this)[y]); } template GLM_FUNC_QUALIFIER tvec3 tvec3::swizzle ( comp x, comp y, comp z ) const { return tvec3( (*this)[x], (*this)[y], (*this)[z]); } template GLM_FUNC_QUALIFIER tvec4 tvec3::swizzle ( comp x, comp y, comp z, comp w ) const { return tvec4( (*this)[x], (*this)[y], (*this)[z], (*this)[w]); } template GLM_FUNC_QUALIFIER tref2 tvec3::swizzle ( comp x, comp y ) { return tref2( (*this)[x], (*this)[y]); } template GLM_FUNC_QUALIFIER tref3 tvec3::swizzle ( comp x, comp y, comp z ) { return tref3( (*this)[x], (*this)[y], (*this)[z]); } ////////////////////////////////////// // Binary arithmetic operators template GLM_FUNC_QUALIFIER tvec3 operator+ ( tvec3 const & v, T const & s ) { return tvec3( v.x + T(s), v.y + T(s), v.z + T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator+ ( T const & s, tvec3 const & v ) { return tvec3( T(s) + v.x, T(s) + v.y, T(s) + v.z); } template GLM_FUNC_QUALIFIER tvec3 operator+ ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x + T(v2.x), v1.y + T(v2.y), v1.z + T(v2.z)); } //operator- template GLM_FUNC_QUALIFIER tvec3 operator- ( tvec3 const & v, T const & s ) { return tvec3( v.x - T(s), v.y - T(s), v.z - T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator- ( T const & s, tvec3 const & v ) { return tvec3( T(s) - v.x, T(s) - v.y, T(s) - v.z); } template GLM_FUNC_QUALIFIER tvec3 operator- ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x - T(v2.x), v1.y - T(v2.y), v1.z - T(v2.z)); } //operator* template GLM_FUNC_QUALIFIER tvec3 operator* ( tvec3 const & v, T const & s ) { return tvec3( v.x * T(s), v.y * T(s), v.z * T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator* ( T const & s, tvec3 const & v ) { return tvec3( T(s) * v.x, T(s) * v.y, T(s) * v.z); } template GLM_FUNC_QUALIFIER tvec3 operator* ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x * T(v2.x), v1.y * T(v2.y), v1.z * T(v2.z)); } //operator/ template GLM_FUNC_QUALIFIER tvec3 operator/ ( tvec3 const & v, T const & s ) { return tvec3( v.x / T(s), v.y / T(s), v.z / T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator/ ( T const & s, tvec3 const & v ) { return tvec3( T(s) / v.x, T(s) / v.y, T(s) / v.z); } template GLM_FUNC_QUALIFIER tvec3 operator/ ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x / T(v2.x), v1.y / T(v2.y), v1.z / T(v2.z)); } // Unary constant operators template GLM_FUNC_QUALIFIER tvec3 operator- ( tvec3 const & v ) { return tvec3( -v.x, -v.y, -v.z); } template GLM_FUNC_QUALIFIER tvec3 operator++ ( tvec3 const & v, int ) { return tvec3( v.x + T(1), v.y + T(1), v.z + T(1)); } template GLM_FUNC_QUALIFIER tvec3 operator-- ( tvec3 const & v, int ) { return tvec3( v.x - T(1), v.y - T(1), v.z - T(1)); } ////////////////////////////////////// // Binary bit operators template GLM_FUNC_QUALIFIER tvec3 operator% ( tvec3 const & v, T const & s ) { return tvec3( v.x % T(s), v.y % T(s), v.z % T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator% ( T const & s, tvec3 const & v ) { return tvec3( T(s) % v.x, T(s) % v.y, T(s) % v.z); } template GLM_FUNC_QUALIFIER tvec3 operator% ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x % T(v2.x), v1.y % T(v2.y), v1.z % T(v2.z)); } template GLM_FUNC_QUALIFIER tvec3 operator& ( tvec3 const & v, T const & s ) { return tvec3( v.x & T(s), v.y & T(s), v.z & T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator& ( T const & s, tvec3 const & v ) { return tvec3( T(s) & v.x, T(s) & v.y, T(s) & v.z); } template GLM_FUNC_QUALIFIER tvec3 operator& ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x & T(v2.x), v1.y & T(v2.y), v1.z & T(v2.z)); } template GLM_FUNC_QUALIFIER tvec3 operator| ( tvec3 const & v, T const & s ) { return tvec3( v.x | T(s), v.y | T(s), v.z | T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator| ( T const & s, tvec3 const & v ) { return tvec3( T(s) | v.x, T(s) | v.y, T(s) | v.z); } template GLM_FUNC_QUALIFIER tvec3 operator| ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x | T(v2.x), v1.y | T(v2.y), v1.z | T(v2.z)); } template GLM_FUNC_QUALIFIER tvec3 operator^ ( tvec3 const & v, T const & s ) { return tvec3( v.x ^ T(s), v.y ^ T(s), v.z ^ T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator^ ( T const & s, tvec3 const & v ) { return tvec3( T(s) ^ v.x, T(s) ^ v.y, T(s) ^ v.z); } template GLM_FUNC_QUALIFIER tvec3 operator^ ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x ^ T(v2.x), v1.y ^ T(v2.y), v1.z ^ T(v2.z)); } template GLM_FUNC_QUALIFIER tvec3 operator<< ( tvec3 const & v, T const & s ) { return tvec3( v.x << T(s), v.y << T(s), v.z << T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator<< ( T const & s, tvec3 const & v ) { return tvec3( T(s) << v.x, T(s) << v.y, T(s) << v.z); } template GLM_FUNC_QUALIFIER tvec3 operator<< ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x << T(v2.x), v1.y << T(v2.y), v1.z << T(v2.z)); } template GLM_FUNC_QUALIFIER tvec3 operator>> ( tvec3 const & v, T const & s ) { return tvec3( v.x >> T(s), v.y >> T(s), v.z >> T(s)); } template GLM_FUNC_QUALIFIER tvec3 operator>> ( T const & s, tvec3 const & v ) { return tvec3( s >> T(v.x), s >> T(v.y), s >> T(v.z)); } template GLM_FUNC_QUALIFIER tvec3 operator>> ( tvec3 const & v1, tvec3 const & v2 ) { return tvec3( v1.x >> T(v2.x), v1.y >> T(v2.y), v1.z >> T(v2.z)); } template GLM_FUNC_QUALIFIER tvec3 operator~ ( tvec3 const & v ) { return tvec3( ~v.x, ~v.y, ~v.z); } ////////////////////////////////////// // tref definition template GLM_FUNC_QUALIFIER tref3::tref3(T & x, T & y, T & z) : x(x), y(y), z(z) {} template GLM_FUNC_QUALIFIER tref3::tref3 ( tref3 const & r ) : x(r.x), y(r.y), z(r.z) {} template GLM_FUNC_QUALIFIER tref3::tref3 ( tvec3 const & v ) : x(v.x), y(v.y), z(v.z) {} template GLM_FUNC_QUALIFIER tref3 & tref3::operator= ( tref3 const & r ) { x = r.x; y = r.y; z = r.z; return *this; } template GLM_FUNC_QUALIFIER tref3 & tref3::operator= ( tvec3 const & v ) { x = v.x; y = v.y; z = v.z; return *this; } template GLM_FUNC_QUALIFIER tvec3 tref3::operator() () { return tvec3(this->x, this->y, this->z); } }//namespace detail }//namespace glm