Displace Operator

 

The Displace Operator uses a texture to extrude the vertices of a 3D mesh.

 

Inputs

 

Two: One mesh (left input) and one texture (right input).

 

Parameters

 

Amplify (X, Y, Z)

Adjusts the amount of displacement.

 

Keyboard shortcut

 

d (when adding MinMesh operators)

 

Back to the List of Operators