Main Page | Namespace List | Class Hierarchy | Alphabetical List | Compound List | File List | Namespace Members | Compound Members | File Members

Lamp::Cone Member List

This is the complete list of members for Lamp::Cone, including all inherited members.
Cone()Lamp::Cone [inline]
Cone(const Vector3 &origin, const Vector3 &direction, float theta)Lamp::Cone [inline]
Cone(float originX, float originY, float originZ, float directionX, float directionY, float directionZ, float theta)Lamp::Cone [inline]
Cone(const float *const source)Lamp::Cone [inline, explicit]
epsilonEquals(const Cone &target, float epsilon) constLamp::Cone [inline]
getAngle() constLamp::Cone [inline]
getCos() constLamp::Cone [inline]
getDirection() constLamp::Cone [inline]
getDistance(const Vector3 &point) constLamp::Cone [inline]
getDistance(const AxisAlignedBox &axisAlignedBox) constLamp::Cone [inline]
getDistance(const Capsule &capsule) constLamp::Cone [inline]
getDistance(const Cone &cone) constLamp::Cone [inline]
getDistance(const Line &line) constLamp::Cone [inline]
getDistance(const OrientedBox &orientedBox) constLamp::Cone [inline]
getDistance(const Plane &plane) constLamp::Cone
getDistance(const Ray &ray) constLamp::Cone [inline]
getDistance(const Segment &segment) constLamp::Cone [inline]
getDistance(const Sphere &sphere) constLamp::Cone [inline]
getDistance(const Triangle &triangle) constLamp::Cone [inline]
getOrigin() constLamp::Cone [inline]
getSin() constLamp::Cone [inline]
getSourcePosition() constLamp::Cone [inline]
getSquaredDistance(const Vector3 &point) constLamp::Cone
getSquaredDistance(const AxisAlignedBox &axisAlignedBox) constLamp::Cone
getSquaredDistance(const Capsule &capsule) constLamp::Cone
getSquaredDistance(const Cone &cone) constLamp::Cone
getSquaredDistance(const Line &line) constLamp::Cone
getSquaredDistance(const OrientedBox &orientedBox) constLamp::Cone
getSquaredDistance(const Plane &plane) constLamp::Cone [inline]
getSquaredDistance(const Ray &ray) constLamp::Cone
getSquaredDistance(const Segment &segment) constLamp::Cone
getSquaredDistance(const Sphere &sphere) constLamp::Cone
getSquaredDistance(const Triangle &triangle) constLamp::Cone
getTargetPosition() constLamp::Cone [inline]
getTheta() constLamp::Cone [inline]
intersect(const Vector3 &point) constLamp::Cone
intersect(const AxisAlignedBox &axisAlignedBox) constLamp::Cone
intersect(const Capsule &capsule) constLamp::Cone
intersect(const Cone &cone) constLamp::Cone
intersect(const Line &line) constLamp::Cone
intersect(const OrientedBox &orientedBox) constLamp::Cone
intersect(const Plane &plane) constLamp::Cone
intersect(const Ray &ray) constLamp::Cone
intersect(const Segment &segment) constLamp::Cone
intersect(const Sphere &sphere) constLamp::Cone
intersect(const Triangle &triangle) constLamp::Cone
isZero() constLamp::Cone [inline]
notEpsilonEquals(const Cone &target, float epsilon) constLamp::Cone [inline]
operator!=(const Cone &target) constLamp::Cone [inline]
operator==(const Cone &target) constLamp::Cone [inline]
set(const Vector3 &origin, const Vector3 &direction, float theta)Lamp::Cone [inline]
set(float originX, float originY, float originZ, float directionX, float directionY, float directionZ, float theta)Lamp::Cone [inline]
set(const float *const source)Lamp::Cone [inline]
setAngle(float angle)Lamp::Cone [inline]
setDirection(const Vector3 &direction)Lamp::Cone [inline]
setOrigin(const Vector3 &origin)Lamp::Cone [inline]
setPositions(const Vector3 &source, const Vector3 &target)Lamp::Cone [inline]
setTheta(float theta)Lamp::Cone [inline]
toString() constLamp::Cone [inline]
transform(const Matrix33 &matrix) constLamp::Cone [inline]
transform(const Matrix34 &matrix) constLamp::Cone [inline]
transform(const Matrix44 &matrix) constLamp::Cone [inline]
zeroLamp::Cone [static]

Generated on Wed Mar 16 10:29:45 2005 for Lamp by doxygen 1.3.2