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ConfirmGraphicsDevice.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * グラフィックスデバイス確認ヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef CONFIRM_GRAPHICS_DEVICE_H_
00026 #define CONFIRM_GRAPHICS_DEVICE_H_
00027 
00028 namespace Lamp{
00029 
00030 /**
00031  * グラフィックスデバイス確認
00032  */
00033 class ConfirmGraphicsDevice{
00034 public:
00035     /**
00036      * グラフィックスデバイスの確認
00037      *
00038      * デバイスの能力を確認して、使用するならtrue、使用しないならfalseを返す。
00039      * @param deviceCapability デバイス能力
00040      * @param vertexProcessingType 頂点プロセスタイプ
00041      * @param adapterFormat アダプタのフォーマット
00042      * @param backBufferFormat バックバッファのフォーマット
00043      * @return デバイスの使用を許可するならばtrueを返す。
00044      */
00045     virtual bool confirmGraphicsDevice(
00046         const D3DCapacity& deviceCapability, u_int vertexProcessingType,
00047         D3DFORMAT adapterFormat, D3DFORMAT backBufferFormat) = 0;
00048 
00049 };
00050 //------------------------------------------------------------------------------
00051 } // End of namespace Lamp
00052 #endif // End of CONFIRM_GRAPHICS_DEVICE_H_
00053 //------------------------------------------------------------------------------

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