castEulerArrayInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
castQuaternionArrayInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
castQuaternionLinearInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
castRotationConstantInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
duplicate() const | Lamp::RotationConstantInterpolator | [inline, virtual] |
equals(const RotationInterpolator &target) const | Lamp::RotationConstantInterpolator | [inline, virtual] |
eulerInterpolate(float time) | Lamp::RotationConstantInterpolator | [inline, virtual] |
getEuler() | Lamp::RotationConstantInterpolator | [inline, virtual] |
getLength() const | Lamp::RotationConstantInterpolator | [inline, virtual] |
getQuaternion() | Lamp::RotationConstantInterpolator | [inline, virtual] |
isEulerArrayInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
isEulerInterpolator() const | Lamp::RotationConstantInterpolator | [inline, virtual] |
isQuaternionArrayInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
isQuaternionInterpolator() const | Lamp::RotationConstantInterpolator | [inline, virtual] |
isQuaternionLinearInterpolator() const | Lamp::RotationInterpolator | [inline, virtual] |
isRotationConstantInterpolator() const | Lamp::RotationConstantInterpolator | [inline, virtual] |
quaternionInterpolate(float time) | Lamp::RotationConstantInterpolator | [inline, virtual] |
RotationConstantInterpolator() | Lamp::RotationConstantInterpolator | [inline] |
setEuler(const Vector3 &euler) | Lamp::RotationConstantInterpolator | [inline, virtual] |
setLength(float length) | Lamp::RotationConstantInterpolator | [inline, virtual] |
setQuaternion(const Quaternion &quaternion) | Lamp::RotationConstantInterpolator | [inline, virtual] |
~RotationConstantInterpolator() | Lamp::RotationConstantInterpolator | [inline, virtual] |
~RotationInterpolator() | Lamp::RotationInterpolator | [inline, virtual] |