addDeviceObjectHolder(GraphicsDeviceObjectHolder *objectHolder) | Lamp::LampGraphics | [inline, static] |
createScene(const String &name) | Lamp::LampGraphics | [static] |
deleteDeviceObjects() | Lamp::LampGraphics | [protected, static] |
destroyScene(Scene *scene) | Lamp::LampGraphics | [static] |
deviceReset() | Lamp::LampGraphics | [protected, static] |
finalize() | Lamp::LampGraphics | [static] |
getDeviceObjectHolder(int index) | Lamp::LampGraphics | [inline, static] |
getDeviceObjectHolderCount() | Lamp::LampGraphics | [inline, static] |
getDeviceSelector() | Lamp::LampGraphics | [inline, static] |
getDirect3D() | Lamp::LampGraphics | [inline, static] |
getDirect3DDevice() | Lamp::LampGraphics | [inline, static] |
getScene(int index) | Lamp::LampGraphics | [inline, static] |
getSceneCount() | Lamp::LampGraphics | [inline, static] |
getWindowHandle() | Lamp::LampGraphics | [inline, static] |
GraphicsDevice (defined in Lamp::LampGraphics) | Lamp::LampGraphics | [friend] |
initialize() | Lamp::LampGraphics | [static] |
initializeDevice(HWND windowHandle, bool startFullscreen) | Lamp::LampGraphics | [static] |
initializeDeviceObjects() | Lamp::LampGraphics | [protected, static] |
invalidateDeviceObjects() | Lamp::LampGraphics | [protected, static] |
LampCore (defined in Lamp::LampGraphics) | Lamp::LampGraphics | [friend] |
removeDeviceObjectHolder(GraphicsDeviceObjectHolder *objectHolder) | Lamp::LampGraphics | [inline, static] |
restoreDeviceObjects() | Lamp::LampGraphics | [protected, static] |
search(String name) | Lamp::LampGraphics | [inline, static] |
setDeviceSelector(GraphicsDeviceSelector *selector) | Lamp::LampGraphics | [static] |
windowProcedure(HWND windowHandle, u_int message, WPARAM wParam, LPARAM lParam) | Lamp::LampGraphics | [protected, static] |