getPosition() const | Lamp::Intersection | [inline] |
getRefrection() const | Lamp::Intersection | [inline] |
Intersection() | Lamp::Intersection | [inline] |
operator==(const Intersection &compare) const | Lamp::Intersection | [inline] |
reverse() | Lamp::Intersection | [inline] |
set(const Vector3 &position, const Vector3 &refrection) | Lamp::Intersection | [inline] |
setPosition(const Vector3 &position) | Lamp::Intersection | [inline] |
setRefrection(const Vector3 &refrection) | Lamp::Intersection | [inline] |