一時ファイル "d:\!Cur\Lamp\LampForMaya\Projects\LampForMaya\Debug\RSP00004B.rsp" を作成しています。内容 :
[
/Od /I "../../Source" /I "../../Test" /I "../../../Lamp/Include" /I "../../../LampUnit/Include" /I "C:/Program Files/Alias/Maya6.0.1/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "LAMPFORMAYA_EXPORTS" /D "NT_PLUGIN" /D "_WINDLL" /D "_MBCS" /Gm /EHsc /RTC1 /MTd /YX"stdafx.h" /Fp"Debug/LampForMaya.pch" /Fo"Debug/" /Fd"Debug/vc70.pdb" /W3 /WX /c /Wp64 /ZI /TP
"\!Cur\Lamp\LampForMaya\Test\Test\LampForMayaTest.cpp"
"\!Cur\Lamp\LampForMaya\Test\Test\LampForMayaAllTests.cpp"
"\!Cur\Lamp\LampForMaya\Test\Translator\Picture\TranslatorPictureAllTests.cpp"
"\!Cur\Lamp\LampForMaya\Test\Translator\Picture\TranslationPictureManagerTest.cpp"
"\!Cur\Lamp\LampForMaya\Test\Translator\Texture\TranslatorTextureAllTests.cpp"
"\!Cur\Lamp\LampForMaya\Test\Translator\Texture\TranslationTextureManagerTest.cpp"
"\!Cur\Lamp\LampForMaya\Test\Translator\Model\TranslatorModelAllTests.cpp"
"\!Cur\Lamp\LampForMaya\Test\Translator\Model\TranslationModelManagerTest.cpp"
"\!Cur\Lamp\LampForMaya\Test\Translator\Light\TranslatorLightAllTests.cpp"
"\!Cur\Lamp\LampForMaya\Test\Translator\Light\TranslationLightManagerTest.cpp"
"\!Cur\Lamp\LampForMaya\Test\Translator\SceneNode\TranslatorSceneNodeAllTests.cpp"
"\!Cur\Lamp\LampForMaya\Test\Translator\SceneNode\TranslationSceneNodeManagerTest.cpp"
"\!Cur\Lamp\LampForMaya\Test\Translator\TranslatorAllTests.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Animation\TranslationSequence.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Animation\TranslationAnimationUtility.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Picture\TranslationPictureManager.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Picture\TranslationPicture.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Texture\TranslationTextureManager.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Texture\TranslationTexture.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Material\TranslationMaterialManager.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Material\TranslationMaterial.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Material\TranslationBasicMaterial.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Mesh\TranslationRigidMesh.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Mesh\TranslationMeshManager.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Mesh\TranslationMesh.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Mesh\TranslationCharacterMesh.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Model\TranslationStandardModel.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Model\TranslationModelManager.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Model\TranslationModel.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Model\TranslationCharacterModel.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Model\TranslationBone.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Light\TranslationPointLight.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Light\TranslationLightManager.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Light\TranslationLight.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Light\TranslationDirectionalLight.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Light\TranslationAmbientLight.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\SceneNode\TranslationSceneNodeManager.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\SceneNode\TranslationSceneNode.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Instance\TranslationSceneNodeInstance.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Instance\TranslationModelInstance.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Instance\TranslationLightInstance.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Instance\TranslationInstanceManager.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Instance\TranslationInstance.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Fog\TranslationFog.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Camera\TranslationCameraManager.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Camera\TranslationCamera.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Scene\TranslationScene.cpp"
"\!Cur\Lamp\LampForMaya\Source\Translator\Core\LampTranslator.cpp"
"\!Cur\Lamp\LampForMaya\Source\Texture\MayaTextureManager.cpp"
"\!Cur\Lamp\LampForMaya\Source\Texture\MayaTexture.cpp"
"\!Cur\Lamp\LampForMaya\Source\Utility\MayaNodeUtility.cpp"
"\!Cur\Lamp\LampForMaya\Source\Utility\MayaDAGUtility.cpp"
"\!Cur\Lamp\LampForMaya\Source\Utility\MayaAttributeUtility.cpp"
"\!Cur\Lamp\LampForMaya\Source\Material\Utility\LampMaterialUtility.cpp"
"\!Cur\Lamp\LampForMaya\Source\Material\Basic\LampBasicMaterial.cpp"
"\!Cur\Lamp\LampForMaya\Source\Material\System\LampMaterial.cpp"
"\!Cur\Lamp\LampForMaya\Source\System\stdafx.cpp"
"\!Cur\Lamp\LampForMaya\Source\System\MayaErrorOutput.cpp"
"\!Cur\Lamp\LampForMaya\Source\System\LampForMaya.cpp"
]
コマンド ライン "cl.exe @"d:\!Cur\Lamp\LampForMaya\Projects\LampForMaya\Debug\RSP00004B.rsp" /nologo" を作成しています。
一時ファイル "d:\!Cur\Lamp\LampForMaya\Projects\LampForMaya\Debug\RSP00004C.rsp" を作成しています。内容 :
[
/OUT:"../../plug-ins/LampForMaya.mll" /INCREMENTAL /NOLOGO /LIBPATH:"../../../Lamp/Library" /LIBPATH:"C:/Program Files/Alias/Maya6.0.1/lib" /DLL /DEBUG /PDB:"../../plug-ins/LampForMaya.pdb" /SUBSYSTEM:WINDOWS /IMPLIB:"../../plug-ins/LampForMaya.lib" /MACHINE:X86 /export:initializePlugin /export:uninitializePlugin /NODEFAULTLIB:LIBCD kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "\!Cur\Lamp\Lamp\Library\LampDebug.lib" "\!Cur\Lamp\LampUnit\Library\LampUnitDebug.lib"
".\Debug\LampForMaya.obj"
".\Debug\MayaErrorOutput.obj"
".\Debug\stdafx.obj"
".\Debug\LampMaterial.obj"
".\Debug\LampBasicMaterial.obj"
".\Debug\LampMaterialUtility.obj"
".\Debug\MayaAttributeUtility.obj"
".\Debug\MayaDAGUtility.obj"
".\Debug\MayaNodeUtility.obj"
".\Debug\MayaTexture.obj"
".\Debug\MayaTextureManager.obj"
".\Debug\LampTranslator.obj"
".\Debug\TranslationScene.obj"
".\Debug\TranslationCamera.obj"
".\Debug\TranslationCameraManager.obj"
".\Debug\TranslationFog.obj"
".\Debug\TranslationInstance.obj"
".\Debug\TranslationInstanceManager.obj"
".\Debug\TranslationLightInstance.obj"
".\Debug\TranslationModelInstance.obj"
".\Debug\TranslationSceneNodeInstance.obj"
".\Debug\TranslationSceneNode.obj"
".\Debug\TranslationSceneNodeManager.obj"
".\Debug\TranslationAmbientLight.obj"
".\Debug\TranslationDirectionalLight.obj"
".\Debug\TranslationLight.obj"
".\Debug\TranslationLightManager.obj"
".\Debug\TranslationPointLight.obj"
".\Debug\TranslationBone.obj"
".\Debug\TranslationCharacterModel.obj"
".\Debug\TranslationModel.obj"
".\Debug\TranslationModelManager.obj"
".\Debug\TranslationStandardModel.obj"
".\Debug\TranslationCharacterMesh.obj"
".\Debug\TranslationMesh.obj"
".\Debug\TranslationMeshManager.obj"
".\Debug\TranslationRigidMesh.obj"
".\Debug\TranslationBasicMaterial.obj"
".\Debug\TranslationMaterial.obj"
".\Debug\TranslationMaterialManager.obj"
".\Debug\TranslationTexture.obj"
".\Debug\TranslationTextureManager.obj"
".\Debug\TranslationPicture.obj"
".\Debug\TranslationPictureManager.obj"
".\Debug\TranslationAnimationUtility.obj"
".\Debug\TranslationSequence.obj"
".\Debug\TranslatorAllTests.obj"
".\Debug\TranslationSceneNodeManagerTest.obj"
".\Debug\TranslatorSceneNodeAllTests.obj"
".\Debug\TranslationLightManagerTest.obj"
".\Debug\TranslatorLightAllTests.obj"
".\Debug\TranslationModelManagerTest.obj"
".\Debug\TranslatorModelAllTests.obj"
".\Debug\TranslationTextureManagerTest.obj"
".\Debug\TranslatorTextureAllTests.obj"
".\Debug\TranslationPictureManagerTest.obj"
".\Debug\TranslatorPictureAllTests.obj"
".\Debug\LampForMayaAllTests.obj"
".\Debug\LampForMayaTest.obj"
]
コマンド ライン "link.exe @"d:\!Cur\Lamp\LampForMaya\Projects\LampForMaya\Debug\RSP00004C.rsp"" を作成しています。
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