addReference() | Lamp::SpritePicture | [inline, protected, virtual] |
compileD3DTexture() | Lamp::SpritePictureRGBA8 | [protected, virtual] |
compileImage(const Color4c *image, const DimensionI &size, int mipmapLevel) | Lamp::SpritePictureRGBA8 | [protected, virtual] |
compileMipmap(const Color4c *image, const DimensionI &size, int mipmapLevel) | Lamp::SpritePictureRGBA8 | [protected, virtual] |
deleteGraphicsDeviceObjects() | Lamp::SpritePicture | [inline, virtual] |
getD3DTexture() | Lamp::SpritePicture | [protected, virtual] |
getImageBuffer() | Lamp::SpritePictureRGBA8 | [inline, virtual] |
getReferenceCount() const | Lamp::SpritePicture | [inline, virtual] |
getSize() const | Lamp::SpritePicture | [inline, virtual] |
initializeGraphicsDeviceObjects() | Lamp::SpritePicture | [inline, virtual] |
invalidateGraphicsDeviceObjects() | Lamp::SpritePicture | [inline, virtual] |
removeReference() | Lamp::SpritePicture | [inline, protected, virtual] |
restoreGraphicsDeviceObjects() | Lamp::SpritePicture | [inline, virtual] |
setD3DTexture(Direct3DTexture *d3dTexture) | Lamp::SpritePicture | [inline, protected, virtual] |
setSize(const DimensionI &size) | Lamp::SpritePictureRGBA8 | [virtual] |
SpritePicture() | Lamp::SpritePicture | |
SpritePictureRGBA8() | Lamp::SpritePictureRGBA8 | |
~SpritePicture() | Lamp::SpritePicture | [virtual] |
~SpritePictureRGBA8() | Lamp::SpritePictureRGBA8 | [virtual] |