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MayaDAGUtility.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * MayaDAGユーティリティヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef MAYA_DAG_UTILITY_H_
00026 #define MAYA_DAG_UTILITY_H_
00027 
00028 namespace LampForMaya{
00029 
00030 //------------------------------------------------------------------------------
00031 /**
00032  * MayaDAGユーティリティ
00033  */
00034 class MayaDAGUtility{
00035 public:
00036     /**
00037      * 名前の取得
00038      * @param node DAGノード
00039      * @return 名前
00040      */
00041     static String getName(const MObject& node);
00042 
00043     /**
00044      * 名前の取得
00045      * @param dagPath DAGパス
00046      * @return 名前
00047      */
00048     static String getName(const MDagPath& dagPath);
00049 
00050     /**
00051      * フルパスの取得
00052      * @param node DAGノード
00053      * @return フルパス
00054      */
00055     static String getFullPath(const MObject& node);
00056 
00057     /**
00058      * フルパスの取得
00059      * @param dagPath DAGパス
00060      * @return フルパス
00061      */
00062     static String getFullPath(const MDagPath& dagPath);
00063 
00064     /**
00065      * プラグの取得
00066      * @param node ディペンデンシノード
00067      * @param plugName プラグ名
00068      * @return プラグ
00069      */
00070     static MPlug getPlug(const MObject& node, const String& plugName);
00071 
00072     /**
00073      * プラグの取得
00074      * @param dagPath DAGパス
00075      * @param plugName プラグ名
00076      * @return プラグ
00077      */
00078     static MPlug getPlug(const MDagPath& dagPath, const String& plugName);
00079 
00080 private:
00081     // コンストラクタの隠蔽
00082     MayaDAGUtility();
00083 
00084 };
00085 
00086 //------------------------------------------------------------------------------
00087 } // End of namespace LampForMaya
00088 #endif // End of MAYA_DAG_UTILITY_H_
00089 //------------------------------------------------------------------------------

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