This does not exist in normal shaderc and was modified[1] by PCSX2 for use in their CI/appimage making it impossible to use system's (despite they do not bundle it). So not much choices but to remove usage. Partial (for simplification) revert of [2], hopefully temporary. [1] https://github.com/PCSX2/pcsx2/commit/1cd4ba269854646 [2] https://github.com/PCSX2/pcsx2/commit/fbfdf1200d27260 --- a/pcsx2/GS/Renderers/Vulkan/VKShaderCache.cpp +++ b/pcsx2/GS/Renderers/Vulkan/VKShaderCache.cpp @@ -113,6 +113,4 @@ { options.SetGenerateDebugInfo(); - if (GSDeviceVK::GetInstance()->GetOptionalExtensions().vk_khr_shader_non_semantic_info) - options.SetEmitNonSemanticDebugInfo(); options.SetOptimizationLevel(shaderc_optimization_level_zero);